William’s Cognitive-Affective Matrix Model
William’s model has been designed to assist with the implementation of cognitive-affective behaviours in the classroom and it provides for a range of higher order thinking skills. It has three dimensions, a cognitive dimension, an affective dimension, and a teaching strategies dimension.
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Cognitive – Intellective Behaviours |
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Fluency |
Involves generation of ideas, related answers or choices in a given situation. |
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Flexibility |
Involves changing everyday objects to generate a variety of categories by taking detours and varying size, shape, dimensions, etc in a given situation. |
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Originality |
Unusual and/or unique ideas or responses. |
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Elaboration |
Developing ideas that enlarge, enrich, expand or embellish; addition of details. |
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Affective – Temperament Behaviours |
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Risk Taking |
Involves taking chances. |
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Curiosity |
Encouraged to follow a hunch, question alternatives, be inquisitive. |
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Complexity |
Involves delving into complex problems. |
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Imagination |
Involves visualising possibilities, building mental images and reaching beyond the limits. |
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Teaching Strategies |
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Paradox |
Statement or proposition which seems contradictory but may express a truth. |
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Attribute Listing |
Inherent properties or identities that must be open ended. |
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Analogy |
Finding similarities b/w things or situations which may in other ways be different. |
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Discrepancy |
Gaps or missing links in knowledge. |
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Provocative Question |
Inquiry to incite exploration and curiosity. |
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Examples of Change |
Show the dynamics of things; make modifications, alterations or substitutions. |
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Examples of Habit |
Build sensitivity to habit bound thinking. |
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Organised Random Search |
Structured case study for new courses of action. |
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Skills of Search |
Research on something done before; trial and error on new ways. |
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Tolerance for Ambiguity |
Pose open ended situations. |
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Intuitive Expression |
Expressing emotion through the senses; guided imagery; role playing. |
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Adjustment to Development |
Examine or play back mistakes or failures. |
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Study Creative Development |
Analyse the traits of creative people; creative processes; creative products. |
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Evaluate Situations |
Extrapolate from ideas and actions; analyse implications or consequences. |
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Creative |
Generate novel ideas by reading. |
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Creative Listening Skills |
Generate novel ideas by listening. |
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Creative Writing Skills |
Generate novel ideas by writing. |
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Visualisation |
Express ideas in three dimensional format or non-traditional formats. |